• Professional work I've done for Ramacity at Bigpoint

    Jan.2011 - Dec.2011

  •  This page contains some of the artwork I made for the project Ramacity at Bigpoint. The buildings are not in the propper scale factors so the sky scrapers appear smaller than the family houses. Sorry for that. As you can see at the screenshot at the bottom, ingame it is correct.
  • Some Buildings I made for Ramacity. They all have Animations but unfortunately I don't have the final ingame assets.
  • Some Goods I made for Ramacity. You can produce them in factories.
  • Inagame screenshot of Ramacity with our 2.5D Engine.
  • I also did some renderings to visualize the story within Ramacity. Our citizens where named "Urbies".
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