Daniel Steegmüller


    Game Artist (GA)


    22307 Hamburg • Germany
    Cell: +49-(0)176-84 60 00 07 • E-Mail: info@polybeast.de
    Network: https://www.xing.com/profile/Daniel_Steegmueller
    http://de.linkedin.com/in/danielsteegmueller


    Personal Information

    Date of Birth: 24.09.1983
    citizenship: German
       

    Professional Development

    08/2010 - 12/2012 Bigpoint GmbH, Hamburg
    Projects:
    Risingcities (1/2012-12/2012) - Lead 3D Artist,
    Ramacity (02/2011-12/2011) - 3D Artist,
    Lunorama (10/2010-6/2011 canceled) - 3D Artist,
    Ponyrama (09/2010-1/2011 offline) - 3D Artist
    01/2010 - 08/2010 The Games Company / Silverstyle Entertainment, Berlin
    Project: TDE - Demonicon
    3D Artist - Environment & Character
    10/2007 - 09/2009 Games Academy, Berlin
    3D Art & Animation (4 Semester full time)
    http://www.games-academy.de

    Student Game Projects

    04/2008 - 09/2009 3D Artist, "Corporate Conflict Mars" (www.ccm-game.de)
    (Games Academy)
    Genre:  3rd person tactical shooter
    Team size:  10
    • • 3D models of vehicles and environment objects
    • • Texturing  (color, normal, spec, occlusion, emissive)
    • • Animation + rigging and skinning
    • • Particles and special effect

    Awards: 1st place Gamesload Newcomer Award

    10/2007 - 03/2008 2D/3D Artist, "A.S.T.E.R.O.I.D."
    (Games Academy)
    Genre: Asteroids clone
    Team size: 4 
    • • Interface Design
    • • Particles and special effects

    10/2007 - 03/2008 2D/3D Freelancer, "SkyBustar."
    (Games Academy)
    Genre: Asteroids clone
    Team size: 5 
    • • Particles and special effects

       

    Education

     
    10/2007 - 08/2009 Game Artist studies, Games Academy GmbH, Berlin, GER
    Major courses: 
    • • 3D Modeling & Animation
    • • Texturing
    • • Fine Art & Sculpting

    09/2004 - 03/2007 Academy studies
    Major courses: 
    • • Aeronautic and space engineering (ungraduated)
    • • University of Stuttgart

    09/2000 - 06/2003 Abitur (secondary school)
    Gottlieb-Daimler Schule 
    Sindelfingen 

    Other skills

    Languages German (Mothers tongue)
    English (Intermediate)
    French (Basic)

    Software tools:
    excellent:
    good:
    basic

    3D Studio Max, Maya, Z-Brush, Photoshop CS, TopoGun
    CAT System, V-Ray, Mudbox, X-Normal, Crazybump
    Thinking Particles & FumeFX, BodyPaint, Unity3D, Trinigy Vision Engine (vForge), Unreal 3 Editor
       
      Download english vita
    Download german vita